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Runeyana Crack Graphics Fix

Updated: Mar 5, 2020





















































About This Game Runeyana is an RPG that combines Hack and Slash action. It evokes a story of bravery, strength, courage, trust and the desire to overcome destiny. Set in a deep, responsive, huge world, you will explore a beautiful sprawling land gaining the trust of various species scattered throughout the world. As in real life, you will cope with internal racial tensions by obtaining their trust through reputation. Use unique weapons and craft your character in both physical and psychological customisation.Features Role Playing Game mixing Hack and Slash action Online trade and looting support Leveling up Learn your enemies’ abilities. Storyline based on the ancient gods of Runeyana Game goes through the bone age to the stone age Questing and NPC system Pet system too! Create your own army Buy your own buildings and hire guardians to protect yourself from players online. Become the King of Alteos by owning as many buildings as possible. b4d347fde0 Title: RuneyanaGenre: Action, Adventure, Casual, RPGDeveloper:Blackturn LtdPublisher:Blackturn LtdRelease Date: 21 Mar, 2017 Runeyana Crack Graphics Fix Very promising game, hope to see more of it in future ! There is even character customisation even it is not finish right now.I love how cute and sexy the female character is, that would be cool to see more hairs etc but you can make a nice character now.Of course the game needs more content and maybe ennemies respawning without having tolog out the game (so you can gather leather and bones more easily for the craft). I don't do reviews usually but here goes:- Runeyana is at it's core a 3d hack and slash game, but it has a few twists thrown in to up the gameplay value. Crafting your own armour and weapons from creature drops is quite rewarding (ala Monster Hunter), but has to be done at a specific NPC after finding a blueprint for the armour\/weapon you want, the UI here can get somewhat confusing and it's not always apparent what you need to actually craft the item you want. I also have an issue with everytime I approach the crafting guy a tutorial screen pops up which has to be dismissed by bringing up the cursor.......which brings us to the UI. The UI is (to put it bluntly) awful, bringing up the cursor to click stuff is fine however it doesn't pause the game or detach the mouse from the looking around function, by experience I've had a level-up screen pop up as I was taking a jump miles off the ground, this not only obscured half my screen but my flailing around trying to dismiss it resulted in a plummet downwards, the UI and menu system needs a serious re-vamp. Don't want to totally wail on the game as it has a few nice touchs too, I personally think the charactor art is amazing, the ability to craft a chest once you get to the main city which appears in other peoples games (they can loot your cash -hide it well) is a cool idea, you can also get prestige with certain factions who will then guard your chest whilst you are away, I did notice something about them guarding your buildings too but I haven't got that far into it yet. Pros: What's there is very playable and fairly solid. 7 hours in -not a single crash. Has a lot of potential once the features are all in place. Developer is very passionate and active in the community. Has a charming quirkiness to it that draws you back in. Cons: The UI is a lesson in frustration and confusion at the same time. Tutorials (lack of and show up too much when they do). Dying is easy in the main city with some enemies one shotting you, after death your health isn't replenished forcing you to make vast amounts of potions to get anywhere. Since my initial review this has been pushed to a full release, almost none of it's initial flaws have been addressed and the game remains unfinished, if the game gets a major UI overhaul along with some odd quirks being addressed then it might warrent a thumbs up.. Very promising game, hope to see more of it in future ! There is even character customisation even it is not finish right now.I love how cute and sexy the female character is, that would be cool to see more hairs etc but you can make a nice character now.Of course the game needs more content and maybe ennemies respawning without having tolog out the game (so you can gather leather and bones more easily for the craft). Updating my review with the one I put on Softpedia:I found Runeyana a few days after it was released on Steam and became interested after reading the information on it and looking at the screenshots. I bought it shortly after finding it and haven't regretted the purchase.I've spent close to 60 hours in Runeyana thus far, and although some of the mechanics get frustrating at times, it's still a very engaging game. While the UI can be difficult at times to figure out, after a bit I found myself working with it unconsciously. It could certainly use a more intuitive user interface, but I don't find it game breaking in the least. I actually find it fun to figure things out on my own.For instance, holding the shift key while transferring money to your chest will transfer 100 coins at a time rather than 10. You can actually change the direction of your 'flight' by using the A and D keys, and of course more gradually by moving your mouse to one side or another.Crafting is rather simplistic to start, but easy to understand in a short period of time. The weapons require 16 Bones of the same level, and the armor either requires 16 Hides or both Hides and Bones of the same level. After opening your inventory, there's a button in the upper right of the window that shows levels of the individual items which makes things much easier to do.You can gain skills dependent on the weapon you are using at the time from the various monsters with a red Mark (looks a bit like red antlers) glowing above their heads. These are the skills you place in the action bar at the bottom of your screen. The more you fight with a certain weapon type, the more skill slots open for it.For me, discovery is part of the journey, and I eagerly await the next installments to this game.Also worth mentioning is that the Developer of the game interacts with their player base and is helpful when bugs and issues are found, as well as willing to listen to suggestions for improvement.For those wondering if Runeyana is worth supporting and trying, I would definitely say yes. It has a lot of potential and is quite enjoyable even with bugs expected in an early release game.. It's like a joke. A complete waste of time and money. :(. I don't do reviews usually but here goes:- Runeyana is at it's core a 3d hack and slash game, but it has a few twists thrown in to up the gameplay value. Crafting your own armour and weapons from creature drops is quite rewarding (ala Monster Hunter), but has to be done at a specific NPC after finding a blueprint for the armour\/weapon you want, the UI here can get somewhat confusing and it's not always apparent what you need to actually craft the item you want. I also have an issue with everytime I approach the crafting guy a tutorial screen pops up which has to be dismissed by bringing up the cursor.......which brings us to the UI. The UI is (to put it bluntly) awful, bringing up the cursor to click stuff is fine however it doesn't pause the game or detach the mouse from the looking around function, by experience I've had a level-up screen pop up as I was taking a jump miles off the ground, this not only obscured half my screen but my flailing around trying to dismiss it resulted in a plummet downwards, the UI and menu system needs a serious re-vamp. Don't want to totally wail on the game as it has a few nice touchs too, I personally think the charactor art is amazing, the ability to craft a chest once you get to the main city which appears in other peoples games (they can loot your cash -hide it well) is a cool idea, you can also get prestige with certain factions who will then guard your chest whilst you are away, I did notice something about them guarding your buildings too but I haven't got that far into it yet. Pros: What's there is very playable and fairly solid. 7 hours in -not a single crash. Has a lot of potential once the features are all in place. Developer is very passionate and active in the community. Has a charming quirkiness to it that draws you back in. Cons: The UI is a lesson in frustration and confusion at the same time. Tutorials (lack of and show up too much when they do). Dying is easy in the main city with some enemies one shotting you, after death your health isn't replenished forcing you to make vast amounts of potions to get anywhere. Since my initial review this has been pushed to a full release, almost none of it's initial flaws have been addressed and the game remains unfinished, if the game gets a major UI overhaul along with some odd quirks being addressed then it might warrent a thumbs up.

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